Need help with texture mapping!

Started by
-1 comments, last by Manure 21 years, 11 months ago
Okay i know how to map my own polys or the prebuilt glu polys (ie: gluCylinder())but how do i map the glut polys? like how do i map a sphere made with... glutSolidSphere(1.0); thanks, Manure

This topic is closed to new replies.

Advertisement