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Posted 11 June 2002 - 05:38 AM
Posted 11 June 2002 - 12:20 PM
Posted 12 June 2002 - 01:31 AM
Posted 12 June 2002 - 01:58 AM
Original post by CGalyon
As near as I can tell, the first three "errors" aren''t really causing any problems. And I can''t figure out where the "fatal error" is.
Posted 13 June 2002 - 09:34 AM
OAMData[x_loop+y_loop * 256]=sprite1Data[index];
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