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Member Since 11 Oct 2010
Offline Last Active Yesterday, 04:24 PM

Posts I've Made

In Topic: Splitting a grid field into groups of tiles randomly

10 January 2017 - 05:09 PM

You could use a noise function (e.g. perlin noise https://en.m.wikipedia.org/wiki/Perlin_noise) and then get the tile type from the value output from that function at each position so each tile type covers a set range of values.

So if your noise function returned a value between 0 and 1 then you could say some thing like -

<= 0.5 = TileTypeA
<= 1.0 = TileTypeB

Minecraft will do something like this to calculate it's biomes.

In Topic: I am going to take a course in Game Development with Programming, something a...

10 January 2017 - 04:35 PM

I've got a few friends who went to Solent uni (not to do game dev so I can't comment on their specific course) and they really enoyed their time there.

I did a uni course called Games Development in Swansea which was mainly focused on C++ programming and so sounds very similar to what you've applied for and I have now been working as a programmer in the games industry for 5 years.

I think if you work hard and put in the time then you shouldn't have too much trouble finding a job when you're done. When you come to find a job people will care more about the skills and potential you show than which uni you did your course at.

In Topic: Game Design Patterns and Programming Methodology

12 December 2016 - 02:51 PM

Does Heightmap have to inherit from AbstractActor? That bit sounds a bit weird to me.

If the idea is that everything in the world is an Actor then I would suggest that AbstractActor probably shouldn't have scale and Orientation (and potentially Position) in it to begin with.

In Topic: Junior Dev Job Interview: Which shirt do you think would be best?

05 October 2016 - 01:29 AM

I always wear my suit for interviews but that's mostly because it's one of the only times I get to wear my suit (the others being weddings and funerals).


But as others have said the games industry is normally quite relaxed so as long as you look smart and neat you should be good.


Out of your options I would go for the plain black shirt. Being well presented goes a long way in any industry.

In Topic: Game Idea: can be done in one month?

28 November 2015 - 05:00 AM

Whether you can do it in a month or not is hard to say, it depends on a lot of factors.

Is this a month working full time? Or part time? Or a few hours a week?

Are you writing it from scratch or using existing software.

Are you doing all the artwork yourself? Do you have much digital art experience?

For the type of game it looks like you want to make you will spend most of the time on artwork I think. For the software side I would recommend you take a look at the Unity engine and have a look at Fungus (http://fungusgames.com) on the asset store. It's free and makes it very easy to make an interactive story type game.

Good luck.