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Secretmapper

Member Since 05 Apr 2012
Offline Last Active Jan 27 2017 10:20 PM

#5321806 Working Game + Professional Programmer looking for artist! (+ possible bo...

Posted by Secretmapper on 03 December 2016 - 07:19 AM

Hi! I'm a professional programmer (http://arianv.com) with years of experience in web and game development. About 2 days ago, I started working on a game prototype. It worked out and I got the base mechanics of the game done, plus a level editor!
 
The game is in the puzzle genre, with unique mechanics I based off an old game that has not really been rehashed/revived yet, and which I feel can be quite a hit if done right. The nature of the game's mechanics allows for a game that is brimming with personality, which I feel is really popular especially on the mobile market.
 
The reason I'm looking for a rev-share collaborator is because I really believe in this game, and want someone who I can bounce ideas off with and can form a possible long time partnership with.
 
The design of the game is going to be inherently juicy, and i feel like the art style that will work wonders for the game is similar to pudding monsters or cut the rope. I would of course be really interested in hearing your opinion as well.
 
I also have tons of client work experience as well so I can assure you that I'll see this project gets done.

​Thanks! Please pm me so I can send you a link to the game (keeping it under wraps for now ;)



#5123580 Portfolio and advice

Posted by Secretmapper on 14 January 2014 - 08:49 AM

Would you kindly take a look and critique my portfolio?

  • I think one of my biggest problems is me not actually showing any code.
  • I do not have enough flavor text to discuss my roles in each project. Perhaps I should actually expand each game/project, (with different screenshots, and maybe screenshots of code? that will look pretty :)

===========

 

The university that seems like a very viable option for me is only offering a B.A. in Multimedia Studies. Should I look for another university that offers a traditional CS degree? Is it that important, or would the B.A. in MS be enough to at least get me looks?




#5111229 Mobile phones and tablets for Android game testing

Posted by Secretmapper on 22 November 2013 - 01:04 AM

 
 

During development the best way I think is to get in touch with your friends, post some facebook messages etc, to borrow some devices, or get such friend to meet for a beer and try to run your game on their devices. Or buy one. Test it as much as you can, because differences between android devices are far more unpredictable as you might imagine.

 

This. There are a LOT of forums dedicated for testing, just sleuth around. The model is generally, "Test my game and I'l test yours!". It's very useful and it works because everyone is happy.




#5111226 Beginner in Programming for games help please

Posted by Secretmapper on 22 November 2013 - 12:54 AM

Guys really? I mean, I'd make him consider HTML5/JS if I were you, and since he has MySQL/PHP experience I'd figure he has some webdev experience. C, C++, Java is all too complex for a starter IMHO.




#5110104 Article Inspiration

Posted by Secretmapper on 18 November 2013 - 01:23 AM

I may take a stab on creating articles about Git Version Control and Big-O




#5099905 A good book on OOP?

Posted by Secretmapper on 09 October 2013 - 07:54 AM

IHMO GoF's Design Patterns is a very BAD starting place, especially for a beginner. Remember, he is asking for a good OOP book, not a design patterns book, which are a totally different beast.

 

You don't really need a book to learn OOP, but if you insist:
  • Object Oriented Analysis and Design With Applications (Grady Booch)
  • Object Oriented Software Construction (Bertrand Meyer)



#5099858 I need info regarding maps in browser based games

Posted by Secretmapper on 09 October 2013 - 03:49 AM

Javascript (with/without JQuery) is the way to go.