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CockRoach

Member Since 23 May 2012
Offline Last Active Aug 24 2016 03:53 PM

Topics I've Started

Unity Or Ue4 To Use As A Show Reel For My Portfolio

25 July 2016 - 03:03 PM

Hi,

 

I have just graduated from University with a Bsc(Hons)Computer Science(Games Development)Degree about a month ago and I've been working on another Demo project(creating hopefully my best environment assets using Maya, mudbox and ZBrush). I have two Demos of my work on my portfolio website but they are both shown in Unity with C# scripting. Below is what i'm looking to achieve in my demo. 

 

e.g.

 

Having several cameras following a character i created walking around the game environment to show hopefully to game dev companies I'm worth employing, I was kinda thinking maybe I should swat up on UE4 (and my C++ coding)even though I have not used that IDE before because it will look better(as I have put a lot of time into it and want it to look as professional as possible) and show i can be flexible.

 

Any feedback would be appreciated good or bad....

 

Kind Regards,

 

Carl

 

 


Going VR Oculus Rift(for final year project at uni)

10 October 2015 - 05:18 AM

Hi guys/girls,

 

       Just wanted to start a discussion about the importance or relevance of the choice you make for your final year project at University, I am a final year student studying for a Bsc(Hons)computer science(Games Development) Degree, and was looking into using the Oculus Rift with the latest version of Unity to basically push myself into a relatively new and growing area of games development.

       

       My concerns and thoughts are as follows:

 

       Just stick to what i know and have learned already and improve on them to produce a higher grade game at the end.

     

       Putting aside the media hype about VR is it a real world choice for graduates to pursue and have a successful career.

 

       Spending a large chunk of my maintenance grant on buying the developers version of Oculus Rift (about £350)and then living off beans for the next 9 months.

 

       I have coded several simple games whilst at Uni ranging from C++, javaScript and C#, here is a link to one scripted in c# in Unity so you can take a look and probably chuckle at the mistakes in it:   http://www.youtube.com/watch?v=FSiZQxRInGY feedback welcomed good or bad.

 

Regards,

 

carl


Getting started in Game Development

31 May 2013 - 11:39 AM

Hi in need of some advice.

 

I've just finished my 1st year at uni studying computer science(games development) degree, whilst i've learnt a lot and created a couple of simple games one was a web app space shooter with java script, and the other a mobile phone app paper scissor stones game using MIT software.

Do i create a website to post my assignments i've done to show what i can do and ask other indie devs to maybe join in and create a game together and maybe post it to game companies to try and get a job in the games industry.

Or do i keep working on my coding and game development and keep my head down for another year as i might be jumping the gun to soon.

 

kind regards

 

carl reeves. 


XNA game dev not supported anymore?

31 May 2013 - 10:40 AM

Just finished my first year at uni (computer science degree(game development)) 

I was coding a simple tank game in XNA game studion 4.0, got as far as it levels up, start- finnish screen several differnt types of enemies, just the 

basic elements.Then took nine months of to concentrate on uni, come back to it as i can try and complete it before september when uni starts again then to my horror i find out microsoft have pulled the plug on XNA game studio.

Whats the best thing i should do as im comfortable coding in c# with XNA and my game is only half finished, any suggestions would be appreciated.

 

kind regards 

 

 carl reeves.


Best Way forward into game development

25 May 2012 - 07:53 AM

hi just need some advice on how to get into game development, i've been self teaching C++ and now C# in XNA game studio for the past 2 years
i'm currently coding my own game its got the basics: (start, Finish,enemies,player lives,hit points, levels increasing in difficulty, etc),i've pretty much finnished most of the logic of the game although need to smarten up the graphics and level design will take me about 12/24 months to finnish.
I cannot go to college full time as i have a house and kids the usual stuff to pay for:

So do i carry on and hope in years to come i can release my indie game and hope i would get a job offer or do i go for a distance learning course at traintogame and pay out about £5000 only to realise the qualification is'nt reconised in the game indusry?, at the moment i put in about 20 hours a week on my coding.

just need some helpful advice from people who know more about it than myself.