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Member Since 19 Mar 2013
Offline Last Active Jul 15 2013 12:08 PM

#5052171 I Want Game Programming

Posted by redw0lf on 11 April 2013 - 11:08 AM

For beginners, who start learning a language i would suggest to use the language with the most examples and documentation available. In this case java is often a good, maybe not he best way, to go. 

As far as the rest is concerned I agree with tisdad and warnexus. The big issue with programming is only to understand the logic behind it, once the logic is clear you need to express yourself using some kind of language, which then can be nearly everything after some hours of training.

#5050138 Saving Game Data (map, entities, progression etc.)

Posted by redw0lf on 04 April 2013 - 04:23 PM

In my opinion there is not a general answer to this. Use what you like the most or what you are most experienced with. Also I think the answer to the question highly depends on what you are doing with the data and what kind of data you are using. Another question would then be if it there is an easy API to support the programming. 


As far as I'm concerned I like to use of database especially the nosql databases are quite handy to store data fast. E.g. MongoDb or djondb. You have the benefit that you do not have to think about on how  to structure your data as you would have in an sql database you can easily store and restore them.