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HyperV

Member Since 13 May 2013
Offline Last Active Mar 26 2017 11:08 PM

Posts I've Made

In Topic: How to create new games using Godot?

18 January 2017 - 05:29 AM

Woops my bad :) didn't read that right :)


In Topic: How to create new games using Godot?

18 January 2017 - 03:36 AM

Hi,

 

You can place sprite i think on the scene but there is no functionality to it so you need to code it.

I should recommend you to start learning how to code.

 

It's gonna be hard by not knowing what to do without knowing how to code.

Pick a language i recommend choosing a high level programming language like C# for instance. Godot uses C++ that can be difficultfor a beginner.

There is a beginners FAQ on the forum.

 

https://www.gamedev.net/reference/faq.php/_/for-beginners-r1

 

Hope this helps and good luck!

 

HyperV


In Topic: Anyone has any experience with Cyber security?

16 January 2017 - 05:22 AM

Hi,

 

Check this page and it's open source :)

I use it too :)

 

https://www.owasp.org/index.php/Main_Page

 

Hope this helps

 

HyperV


In Topic: Hiring Pixel Artist

23 December 2016 - 02:12 AM

hi

 

 

post it here  http://www.gamedev.net/classifieds

higher chance finding someone.

 

hope this helps :)

 

HyperV


In Topic: Coding for nubs

19 December 2016 - 04:49 AM

Hi ,

 

Most of the people already answered your question.

It takes time to learn something and be patient with it.

first learn look for a suitable programming language you like (there is no better language it really depends on the needs and what you like).

trust me it's hard to make a game so i recommend you to try baby steps . create small programs and check what it's doing behind ask yourself why is this working.. change data values to see what will happen if it's changed.

 

This forum is really great for game dev information also great for fun.

you can always ask a question like what the guys above me, earlier mentioned.

of course it takes time to get an answer, people help other people at free will.

 

im having is not being able to ask why do i use that piece of code and not another

 

There are books that learn you how to debug and you can see why it's a better to use that piece of code and not another.

Of course you can try create something like a first person shooter.

If you are going to use Unreal. the unreal engine team hosts every thuesday and thursday a twitch stream.

 

So ask alot of questions (A question is never stupid)

Google alot and

do alot of stuff beyond of whats been writtin on the book.

 

sorry for my grammar doing multiple things at the same time xD

 

Hope this helps :)

 

HyperV