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the incredible smoker

Member Since 26 Nov 2013
Offline Last Active Mar 25 2017 09:47 AM

#5336701 Do you need a soundtrack for your videogame?

Posted by the incredible smoker on 22 March 2017 - 07:38 AM

Be smart, dont give exclusives just like that to anyone.

If you need help building a recording studio you can always ask me what to buy, analog gear sounds much better.




#5336472 Do you need a soundtrack for your videogame?

Posted by the incredible smoker on 20 March 2017 - 10:50 AM

Sorry : nothing special, i better make my own music.




#5336088 Planning on using Blender

Posted by the incredible smoker on 17 March 2017 - 05:24 AM

Hi, thanks for the reply`s.

Looks like i can use Blender without problems when reading Scouting Ninja`s post.

The UV coordinates has unwrap ?, that is very nice, if i have to, i will fill in the UV coordinates manually since i only do low-poly stuff.

The boolean is also not perfect in 3dMax, still have to remove sudden vertices sometime, it is a very nice inspiring usable feature for the rest, max aint perfect also, especially if you look to the price.

There are always other methods to make the same without boolean, and will be more perfect, so i can live with that.

I,m surely i going to use Blender, if i have some question i will post them in this forum.

thanks




#5336020 Planning on using Blender

Posted by the incredible smoker on 16 March 2017 - 11:10 AM

Hi, i was planning on using Blender in the future, is it bad compared to 3dmax ?, i,m used to 3dMax.

The good thing is that it supports .X files for use with DirectX.

 

thanks




#5335731 Any Ideas for a 2D Shooter?

Posted by the incredible smoker on 14 March 2017 - 10:55 AM

Make a level editor first, else you get nowhere.




#5335346 whats the simplest game I could make with the easiest engine?

Posted by the incredible smoker on 10 March 2017 - 10:26 AM

Casino / gambling slot machine / card game.

With that you will learn the programming, dont use programs like game maker.




#5335345 Can I use real car brands in my game for free

Posted by the incredible smoker on 10 March 2017 - 10:25 AM

Better use helicopters, the ones you see all the time dont mind using.




#5233360 Material manager

Posted by the incredible smoker on 07 June 2015 - 09:44 AM

If you have a list then no resizing vector.

 

You dont wanto compare 500 texture name strings ?, is that it ?, or maybe id numbers ?, cant do without.




#5230676 Drawing sprites in a scrollable background

Posted by the incredible smoker on 24 May 2015 - 08:17 AM

The background should have nothing todo with the sprite drawing,

something must be wrong in your code, rewrite it, i,m sure you will find it when you get on top of things.




#5228799 creating a "Worms" like world

Posted by the incredible smoker on 13 May 2015 - 09:44 AM

Yeah if you cant win you can call em up.




#5221114 Need help choosing a language

Posted by the incredible smoker on 03 April 2015 - 09:00 AM

It gets to a point where the programmer needs no knowledge at all with that sort of stuff.

Do you realy wanto be unknowing ?




#5221103 Need help choosing a language

Posted by the incredible smoker on 03 April 2015 - 07:34 AM

C# and Java are pre programmed algorithms, where you need to install more crap on your PC.

Wont it nice to know how it realy works ?, and make your own "optimized" functions in C++ ?

 

Why re-invent the wheel ?, because i like to do so!




#5219810 How do you motivate yourself for game design?

Posted by the incredible smoker on 28 March 2015 - 07:46 AM

You need patience, Always improve what you have, if you have nothing, hack yourself in, take pieces that not complete yet, improve later.

Just say what you want, and get it, this site aint helping you much, they will tell you to use some engine like unreal or whatever, while you can make your own engine.

 

Like : We know that YOU cannot handle it !!!, tell us first how much spare time you have before jumping to a conclusion L.Spiro!, i,m voting you down 10 times, dayjob here, crazy site.

 

Let me say like this : a unreal engine makes it harder for you to understand, get coding your own small simplest engine ever, and improve in time.

Once you have stuff going on, you have motivation.




#5212698 Where can one learn DirectX 11

Posted by the incredible smoker on 24 February 2015 - 07:32 AM

It has a help file and examples.

Please notice : microsoft makes theyr examples real hard to understand, lets say : impossible.




#5210948 Getting started with game programming

Posted by the incredible smoker on 16 February 2015 - 03:49 AM

You asking for something, but not C++.

That is exactly the correct answer : C++.

 

Who told you what ?, or what did you read to dont want C++ ?