Squared'D's Journal

Profile
Chicago, USA
Just a little information about some of the things that I have been working on.
91 comments
1 followers
46 entries
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Squared'D
August 01, 2013
How about UNICODE and UTF-8
My Thought Process

I've been thinking this over for a while. Right now, my game engine and GUI do most things in USC-2. USC-2 is a 16 bit version of UNICODE and it can encode the values for all of the most common UNICODE characters. I think these days, Windows supports UTF-16 as well. I started to u…
4,309 views
Squared'D
July 30, 2013
Project B - 2013-07-30 Update -- She Moves!
I just wanted to post a quick update. The female running animation is in. It still needs some tweaking, but it's starting to come along quite nicely now.







I'm also going to inc…
1,102 views
Squared'D
July 23, 2013
Project B - 2013-07-23 Update -- Models (with screen shots)
Project B - 2013-07-23 Update -- Models (with screen shots)

Re-adding models has been more difficult than expected. I guess I've changed things more than I had originally thought. As I was working on the model system, I decided to knock a few things off of my to-do list. I use an component-based ent…
1,174 views
Squared'D
July 17, 2013
Project B - 2013-07-17 Update
Project B - 2013-07-17 Update

Progress has been going well though a bit slower than I had expected. I'm still behind after spending more than a week working on this problem. (direct-x-11-problems-on-windows-8-laptop). I've gotten a lot of work done. You can take a look at the current state of things…
1,361 views
Squared'D
July 14, 2013
Doing It On Paper
Doing It On Paper

Work has been going well these days, but I've decided to take a break from the standard progress report and tell one of my lessons learned stories.

In school programming courses (high school or college), students are often forced to look at programs, trace, the flow of execution and…
1,005 views
Squared'D
July 08, 2013
Project B - 2013-07-08 Update
2013-07-08 Update

[font=arial]Progress has been going at a good pace, albeit a little more slowly than I had thought. The code that the entire engine runs on has changed, and I've been trying to slowly reintegrate everything. A lot of the low-level graphics code is done. That last little tech demo t…
1,220 views
Squared'D
July 03, 2013
Project B - More On The Update and Post-Processing Framework
Engine Post-Processing Framework

I feel really bad about my last post. I feel like I made it too quickly and I did a poor job of explaining things. Because of this, I'm going to try to explain things a little better.I want to give more details of what is in the demo that I posted earlier. Though I t…
3,259 views
Squared'D
July 03, 2013
Project B - 2013-07-03 Update (with download)
Project B Update

Progress has been going well. I'm kinda sorta keeping up with my schedule. I got a little behind because of a bug that shows up on some laptops (WIN 8 LAPTOP BUG) so I had to postpone some GUI things. I originally used the DXUT GUI for all of my GUI needs, but I've since re-made the…
1,741 views
Squared'D
July 01, 2013
Project B - New Project
[font=arial]Project B[/font]

[font=arial]Hello all. I've been working hard on putting the graphics-less game together and I'm going to continue to work on it, but work will go a little slower as I'm starting to work on a new game project. I've already developed a 3D multi-player game engine that was…
1,746 views
Squared'D
June 22, 2013
Direct X 11 Problems on Windows 8 Laptop
Direct X 11 Problems on Windows 8 Laptop
[size=2](Edit: Took out the major from the title. I think it was too bold)
Other's may disagree with this, but I think one of the worst feeling in the world for a programmer is to work hard on something, debug it and test it out thoroughly just for it to fail …
2,003 views
Squared'D
June 16, 2013
A Complete Graphics-less Game #5 - World Map Part 2
It's been a while since I've had a chance to update this. I've started working on another project with an old friend of mine and 3 others so I haven't had the time to really focus on this project, but I'll try to keep it up. I think this is a good project for me. As I dive deeper into it, I feel th…
1,432 views
Squared'D
June 03, 2013
A Complete Graphics-less Game #4 - World Map Test
[font=arial]Beginning on the World Map[/font]

[font=arial]I had hoped to release this earlier, but other projects have held me up a bit. Also when I had first envisioned writing this, I thought that I would be able to write about my thought process while I was actively making decisions. That turned …
1,918 views
Squared'D
May 25, 2013
A Complete Graphics-less Game #3
More Design and the First Basic Prototype
In this journal entry, I'll talk about the prototype that I have written. Prototyping is a way to test concepts without committing to anything. Many like to use prototypes to test potential features. I think this is a good idea and I also do it. I also like …
1,295 views
Squared'D
May 23, 2013
A Complete Graphics-less Game #2
[font=arial]Part 2 - The Preliminary Design / Concept[/font]
[font=arial]I'm going to start this project by doing a little design work first. When I used to work at the USDA, I would review proposals from companies bidding on IT projects. Their concepts and specs had to be good because they wanted g…
1,150 views
Squared'D
May 23, 2013
A Complete Graphics-less Game #1
[font=arial]The Idea[/font]
[font=arial]What's the first thing that the we often notice when playing video games? Most of us see the graphics first and games that look good and have a lot of eye-candy make people immediately interested. Because of this, many (myself included) have been focusing on m…
1,273 views
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