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Mikkel Staunsholm

One Sense At A Time

Posted by staunsholm, 27 July 2013 · 323 views

"Basically, whenever you enter a mirror, the world is reflected, but your motion continues." ( http://awesomegameideas.tumblr.com/post/48815055810/idea-2-mirror-platformer)

I don't know why, but this sparked the following idea:

How about a game where you can only use one sense at a time? So you can see see but not hear or feel, you can hear but every...


Posted by staunsholm, 27 July 2013 · 298 views

Playing around with a prototype of something I don't really know what will be. Currently you can jump around between some bubbles with your own bubble... Hmm, maybe if I could get the feel of soap bubbles (stickiness, surface tention etc.), then something could come of this...

Technically this is also to prove to myself that canvas performs very well in...

Birthday invitation game

Posted by staunsholm, 25 July 2013 · 365 views

Very crude, but serves it's purpose. A game made when we invited people for our son's 5th birthday. He loves Mario, so the graphics may show some resemblance :-P

Runs in most browsers, but needs something newish to work well. A small amount of care has been taken to make it work on touch devices (probably not on surface tablets, since the touch api is di...

July 2013 »


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