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TOT to Unity3D



Interviews and reviews of The Octagon Theory

Posted by , 09 September 2013 - - - - - - · 541 views

I am currently working on the AI. I just finished porting it from Lua to C# and just integrated it into my TOTu Unity project. It is mostly running but some debugging is necessary. I hope to have it completely debugged today.

I expect to release the TOTu mid-November 2013. Improvements over the old TOT are online-multiplayer with 2 to 4 players, or 1 player against the AI when no online players can be found.

In the meantime here is a list of all interviews and reviews of the original (developed with Corona) TOT.

An old podcast interview I did:

http://www.mefeedia.com/watch/48827244

Reviews:

http://www.edge-online.com/review/octagon-theory-review/
http://www.hookshotinc.com/the-octagon-theory-review/
http://reviewme.oz-apps.com/2011/12/octogenarians-also-love-this-octagon.html
http://aigamedev.com/open/interview/the-octagon-theory/



The Octagon Theory (my game) AI was used as a basis for a Masters thesis

Posted by , 09 September 2013 - - - - - - · 722 views
AI, turn-based
A Masters student at University of Porto's Artificial Intelligence and Computer Science Laboratory (LIACC) used The Octagon Theory (my game) AI as a basis for his Masters thesis:

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