Previous Posts:
- Day 01: Theme
Previous Day Recap:
So, day one was pretty challenging. After working an 8 hour work day I returned home excited to start on the project. Sadly, my body got the better of me and I dozed off while sitting on the couch thinking of things to do with the theme. At around 7pm PST I woke up and got the team members together and we started to work on the core elements of gameplay.
Goss trucked away at getting the animation system to link in with my custom animations. Bytetroll has been working feverishly at getting the behavior system to work with our AI, and with a bit of luck he has completed the most basic forms of that already. I am lucky to have such dedicated team members who spent so much time working on this despite their busy work days.
At around 1am PST I finished the basic layout of the farm. I was unable to remodel or create the needed scenes for the Barn and the Player Farmhouse... so I used the template ones for the sake of our pictures. The goal is to complete those tonight but I doubt I can stay up as late as I did before and still make it to work on time at 4am! We shall see though
Day 2: (Gameplay + Explanations)
I wanted to come into day two STRONG! To do this I finished detailing out the rest of the farm scene. This took a bit since I am rather picky with where I place objects for display. After a bit of work I was able to come to a happy medium. Luckily, this detailing took enough time for goss to get the water texture in place and ready for application to the water plane. I have created a video showing off what we have; as well as explaining some of the finer parts of what we are working on.
[media][/media]
Day 2 is not complete yet. So I might have time to add a bit more to this post within the next few years. I really do not want to stay up at late as I did last night, but who knows with how addicting this process can be.
Previous Day Recap:
So, day one was pretty challenging. After working an 8 hour work day I returned home excited to start on the project. Sadly, my body got the better of me and I dozed off while sitting on the couch thinking of things to do with the theme. At around 7pm PST I woke up and got the team members together and we started to work on the core elements of gameplay.
Goss trucked away at getting the animation system to link in with my custom animations. Bytetroll has been working feverishly at getting the behavior system to work with our AI, and with a bit of luck he has completed the most basic forms of that already. I am lucky to have such dedicated team members who spent so much time working on this despite their busy work days.
At around 1am PST I finished the basic layout of the farm. I was unable to remodel or create the needed scenes for the Barn and the Player Farmhouse... so I used the template ones for the sake of our pictures. The goal is to complete those tonight but I doubt I can stay up as late as I did before and still make it to work on time at 4am! We shall see though
Day 2: (Gameplay + Explanations)
I wanted to come into day two STRONG! To do this I finished detailing out the rest of the farm scene. This took a bit since I am rather picky with where I place objects for display. After a bit of work I was able to come to a happy medium. Luckily, this detailing took enough time for goss to get the water texture in place and ready for application to the water plane. I have created a video showing off what we have; as well as explaining some of the finer parts of what we are working on.
[media][/media]
Day 2 is not complete yet. So I might have time to add a bit more to this post within the next few years. I really do not want to stay up at late as I did last night, but who knows with how addicting this process can be.
I wanted to come into day two STRONG! To do this I finished detailing out the rest of the farm scene. This took a bit since I am rather picky with where I place objects for display. After a bit of work I was able to come to a happy medium. Luckily, this detailing took enough time for goss to get the water texture in place and ready for application to the water plane. I have created a video showing off what we have; as well as explaining some of the finer parts of what we are working on.
[media]
Day 2 is not complete yet. So I might have time to add a bit more to this post within the next few years. I really do not want to stay up at late as I did last night, but who knows with how addicting this process can be.

Looks great!