The Week of Awesome II - Day 5 - Working Hard

Published September 27, 2014
Previous Entry: https://www.gamedev.net/blog/1922/entry-2260222-the-week-of-awesome-ii-day-49-alpha-release/

Holy crap has this been a ton of work... AND THERE'S STILL MORE TO DO!!! Now that I have the major game play elements worked out, I started focusing on polish a bit today. I wired up some sound effects, and Kaylee even recorded the piggy oink sound. So, technically, she's a game developer at age 7. biggrin.png

I put in the start of arcs of fire, and movement markers so you can see a little more of what is going on, but I need to reduce the clutter. The game is even starting to get a little fun. I wired up music, and I'm very pleased with that. Thanks to my lovely wife for searching through countless pages of free to use music.

Tomorrow, I need to get a big boss showdown cut-scene and boss-fight done. I also need to wire up the rest of the sounds and record more for the monsters. If anything isn't close to being done, I have my chopping block standing by.

There's lots of cool projects out there too. Keep up the good work everyone. Only 2 more days to go, so stay strong, stay focused, and code well!

- Eck

Next Entry: https://www.gamedev.net/blog/1922/entry-2260271-the-week-of-awesome-ii-day-6-no-7-ship-it/
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Comments

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Stormynature

You do realise if you win your junior junior sounds effects engineer is going to want her cut!

September 27, 2014 05:18 AM
Eck
Eck

Heh. Well she's earned it this week. If not for the two piggy sounds, then for being so awesome during this second week of awesome. <3

- Eck

September 27, 2014 01:21 PM
Eck
Eck

Just to be sure I made her work a little harder for her cut. She did all the monster sounds, drew up a poster, and helped with some play balance issues. So she earned her share! :)

September 28, 2014 04:27 PM
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