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Thaumaturge

Thaumaturge's Journal

Member since Oct 2006

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Week of Awesome V: Post-Mortem

Week of Awesome V: Post-Mortem

Greetings and salutations! The competition is over, and the results are in. I came in thirteenth out of twenty--not a result that I'm happy with. So,...

· 3.1k
Week of Awesome V: Day 5: A Little Magic

Week of Awesome V: Day 5: A Little Magic

Greetings and salutations! Today was pretty productive, I do feel! Once again, I didn't get done quite as much as I might have liked, but...

· 2.9k · 2
Week of Awesome V: Day 4: Strange Crystals

Week of Awesome V: Day 4: Strange Crystals

Greetings and salutations! Today was fairly productive, I feel! To start with, some screenshots showing the current state of the game: The three...

· 2.9k · 2
Week of Awesome V: Day 3: Links of Iron

Week of Awesome V: Day 3: Links of Iron

Greetings and salutations! Today was a fairly productive day, I think--although I'm starting to feel a little behind my preferred schedule. The end...

· 3.1k · 2
Week of Awesome V: Day 2: Strange Creatures

Week of Awesome V: Day 2: Strange Creatures

Greetings and salutations! Day two of the fifth Week of Awesome has concluded for me! It's been a fairly productive day for me, I think--although...

· 3.3k · 2
WoAIII: Powerthief

WoAIII: Powerthief

It's done! The (intended) submission version of my entry, Powerthief, is complete, and should be available via the link below:[edit][s]Powerthief...

· 3.6k · 3
WoAIII: Death and the Boss Monster

WoAIII: Death and the Boss Monster

Day 5 draws to a close. The deadline is near (more so because I don't intend on working on Sunday, a possible all-nighter notwithstanding).I have a...

· 3.7k · 9
WoAIII: Prototype!

WoAIII: Prototype!

It's... It's day 3, right? Right...? *ahem*At long last I have a prototype available! The art is placeholder (although some might end up in the final...

· 3.7k · 4
WoAIII: Spells and Doorways

WoAIII: Spells and Doorways

Day three has ended, and I'm running late--more than a day beyond my schedule, by my reckoning. It's a good thing that I have those two buffer days...

· 2.6k · 6
WoAIII: Your Power is Mine!

WoAIII: Your Power is Mine!

I'm rather tired as I write this, so my apologies if it's a little short, or a little fuzzy!However, I finally settled on a concept!My game--which is...

· 2.6k · 6
WoAIII: The Dilemma

WoAIII: The Dilemma

Two points do not a pattern make, but both this theme and last year's have proven difficult for me!For the past few hours I've been struggling to...

· 2.5k · 9
WoAIII: Contemplating Concepts

WoAIII: Contemplating Concepts

So, the contest has begun, and the theme revealed: "Death is Useful".An interesting theme, if not an easy one, I'm finding. Funnily enough, I believe...

· 2.2k · 7
The Week of Awesome III: A Prenatal

The Week of Awesome III: A Prenatal

So, the competition draws nigh, less than two weeks hence! As suggested in the discussion thread, here are my thoughts, plans and feelings ahead of...

· 2.5k · 4
Darkholm: An Exhumation

Darkholm: An Exhumation

(Why an "exhumation"? Well, a post-mortem has already been done: this is me digging up the corpse to re-examine it in light of new evidence.)So, what...

· 2.3k · 4
The past lingers.

The past lingers.

A post-mortem for Darkholm, as best I recall.Only one week in which to make a game. Not much time at all: a short dash, top speed all the way,...

· 2.4k · 4
Darkholm awaits.

Darkholm awaits.

And at last, it's done! It lacks both elements of polish and features that I'd hoped to include, and a few bugs and issues remain yet (the options...

· 2.2k · 3
Things move that should not...

Things move that should not...

Day five!I feel that I got a fair bit done today: I fixed my nascent enemy creature, then implemented two more; I implemented a (very, very basic)...

· 2k · 2
Here the toys do not lie still...

Here the toys do not lie still...

More progress, I do believe: I now have the basics of collectable items, good progress on weapons and attacks (not that there are many weapons...

· 2.1k · 6