Week of Awesome V: Post-Mortem
Greetings and salutations! The competition is over, and the results are in. I came in thirteenth out of twenty--not a result that I'm happy with. So,...
Greetings and salutations! The competition is over, and the results are in. I came in thirteenth out of twenty--not a result that I'm happy with. So,...
Greetings and salutations! This is, for me, the final day of the jam; thus, what I've completed today is intended to be my final submission... First,...
Greetings and salutations! Today was pretty productive, I do feel! Once again, I didn't get done quite as much as I might have liked, but...
Greetings and salutations! Today was fairly productive, I feel! To start with, some screenshots showing the current state of the game: The three...
Greetings and salutations! Today was a fairly productive day, I think--although I'm starting to feel a little behind my preferred schedule. The end...
Greetings and salutations! Day two of the fifth Week of Awesome has concluded for me! It's been a fairly productive day for me, I think--although...
Greetings and salutations! Once again, the "Week of Awesome" has come around, and once again I mean to enter! The themes for this year are, I...
It's done! The (intended) submission version of my entry, Powerthief, is complete, and should be available via the link below:[edit][s]Powerthief...
Day 5 draws to a close. The deadline is near (more so because I don't intend on working on Sunday, a possible all-nighter notwithstanding).I have a...
It's... It's day 3, right? Right...? *ahem*At long last I have a prototype available! The art is placeholder (although some might end up in the final...
Day three has ended, and I'm running late--more than a day beyond my schedule, by my reckoning. It's a good thing that I have those two buffer days...
I'm rather tired as I write this, so my apologies if it's a little short, or a little fuzzy!However, I finally settled on a concept!My game--which is...
Two points do not a pattern make, but both this theme and last year's have proven difficult for me!For the past few hours I've been struggling to...
So, the contest has begun, and the theme revealed: "Death is Useful".An interesting theme, if not an easy one, I'm finding. Funnily enough, I believe...
So, the competition draws nigh, less than two weeks hence! As suggested in the discussion thread, here are my thoughts, plans and feelings ahead of...
(Why an "exhumation"? Well, a post-mortem has already been done: this is me digging up the corpse to re-examine it in light of new evidence.)So, what...
A post-mortem for Darkholm, as best I recall.Only one week in which to make a game. Not much time at all: a short dash, top speed all the way,...
And at last, it's done! It lacks both elements of polish and features that I'd hoped to include, and a few bugs and issues remain yet (the options...
Day five!I feel that I got a fair bit done today: I fixed my nascent enemy creature, then implemented two more; I implemented a (very, very basic)...
More progress, I do believe: I now have the basics of collectable items, good progress on weapons and attacks (not that there are many weapons...
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