Chapter 4
Comments
- Fixed how the car acceleration worked (suspending acceleration when falling or while mid-air). Still needs some work, but overall, it prevents making unrealistic moves (flying?)
No flying cars!, Spoil sport
And to be honest, I did that purely for realism's sake because it actually looked and felt better WITH "flying cars" (note that they were still falling down slowly, but you could still apply acceleration).
It looks a lot better than you make it sound!
It *looks* fine, but it's nowhere near what it needed to be :P
It looks to me as though this is coming along nicely. ^_^
As to depth and breadth, this is after all a seven-day competition: there isn't much space for either without one or more of a several-person team, lots of free time or some very impressive skills, I daresay.
I will say that the jump that happens at about 0:20 looks a little odd--it seems as though the car is "bouncing" up after hitting the floor. o_0
... I'll be leaving a lot unfinished, and some of the potential will remain latent in the final build... I'm pretty sure other contestants are hitting this reality-check on day 4 as well, so I'm not worried, just disappointed.
Heh, that's likely to be true on my side, at least! ^^;
No flying cars!, Spoil sport :)