Week of Awesome II #3

posted in WoA II Journal
Published September 24, 2014
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Third day!
Seems to have completed all the core mechanics I need and made the tutorial level:
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Ended up binding some portions of Box2D into the scripting system. This makes controlling those disappearing blocks easier. Maybe I'll bind the whole library someday. The more you can done with scripting the better.
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Tomorrow I will be doing level designs. Making puzzles seems very hard to me, especially I believe good puzzle should have multiple non-obvious ways to solve.

I might have to complete before Friday. I will be traveling in the last two days, and will probably be drunk. On the other hand, programming under the influence seems fun.
4 likes 6 comments

Comments

Orymus3

Love what you're doing with the color-coded triggers! Very ingenious.

Not entirely too sure how the soul concept works exactly, but it appears to fit the theme very much so.

Very curious to see the final game!

September 24, 2014 01:36 PM
AzureBlaze

Not entirely too sure how the soul concept works exactly

This "Soulstar"(name TBD) stuff is what makes all the toys including the teddy alive. Normally the teddy carries the soulstar around so any color he's at is triggered. He can also choose to leave the soulstar someplace so he can move around freely without affecting the triggered color. But if he goes too far, he'll turn back to an ordinary teddy bear.

While trying to came up some idea for level design, I found if I can only trigger where I am, it will only be some elaborated maze. Unless I put more emphasize on action, but I am already making an action game so that's not I want. I think have a limited choice of what color to trigger could make the game more interesting.

September 24, 2014 02:07 PM
aletheia_games

I love this. Hands down my favorite one that I have seen thus far.

September 24, 2014 03:55 PM
phil_t

Very nice, the mechanics look interesting!

September 24, 2014 04:12 PM
jbadams
Sounds like you're making great progress! :)
September 25, 2014 12:26 AM
Stormynature

Toys are looking good :)

September 26, 2014 11:53 AM
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