Something Special Today...

Published May 22, 2013
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I received something today that is pretty unique, and I can honestly say that I haven't ever gotten anything of this sort before smile.png Let's see if you are able to notice something different about the copy of our D3D11 book that I received today:

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That's right - the copy on the right has been translated cover to cover into Korean! At least that is what the publisher has told me - I have no idea how to read Korean, or to even tell if those characters are real... but I take them at their word!! Here is another shot closer up, also showing the binding:



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I have known that the book would be translated for quite some time, but actually getting a copy in my hands was a pretty cool thing to see. As far as I know, this is the only translation and there aren't any in the works, so I guess you are stuck with English or Korean for your reading pleasure smile.png
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Comments

Gaiiden

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haha yup, Korean versions look pretty cool. I never kept a copy for myself but nowadays I think it would be cool just to have on the shelf

May 22, 2013 03:40 AM
TheChubu

You just need to go to a library, open the korean version and make faces like you're doing some hard thinking.

June 01, 2013 11:17 PM
BenS1

Hey, how come theirs has been updated for DirectX 11, the spine on my version says "DirectX 1" :)

(Yeah, i got one of the first batch that had the printing error)

Great book though.

Any plans on keeping it up to date with DirectX 11.1/11.2 and updating it to use the version of the DirectX SDK now included in the Platform SDK and not the old Standalone June 2010 DirectX SDK?

Thanks

Ben

July 15, 2013 08:50 AM
Jason Z

I have been thinking about a potential refresh of the book. We have received lots of praise from the book, but there are two areas where people have indicated disapproval. First, some people have said that it is difficult to approach as a newbie to computer graphics (this is actually why intermediate developers like the book IMO). The other is that they don't like the fact that I used Hieroglyph for the samples - some prefer to have raw sample programs.

So I have been considering adding a third section to the book in between the API discussion and the samples where I explain the engine and give a short intro to computer graphics. And of course, I would need to update the book for 11.1 and 11.2 in the process.

What do you guys think about that? Would that be a worthwhile update???

By the way, the latest version of the Hieroglyph 3 codebase will work in both cases - with the June 2010 SDK or with the Windows SDK contents... Just check out the latest code from Codeplex and try it out!

July 15, 2013 04:52 PM
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