I'm about to embark on a journey where I let go of the typical way I program and try something radically different as an experiment. I've been programming for a little over 15 years now and I have grown tremendously, but recently I've felt like I haven't been as productive as I've been in the past.…
The week of awesome is over, although it was more like day of awesome for me due to an extremely busy period of my life. If you haven't checked my game out yet, you can download it here, will probably take you only 5 minutes to get through .
So, you have a day, maybe two, what do you do? Well I thou…
So, you have a day, maybe two, what do you do? Well I thou…
So I've gotten around to implementing input and a sort of state machine, For input I've implemented the Levenshtein distance algorithm to allow for typos or misspellings or even conjugations. It'll also allow for another interesting mechanic: I'm planning on putting some timer based events into the…
So, I've set up some initial ground work for my text based game. As I mentioned previously, I'm using the ImGui library. At the time of this posting there's no support for multi-line colored text, so I had to write that myself. I went for an approach where I can just place tags within a string to c…
Hey everyone,
This week has been a blast! I was barely able to deliver anything, but I managed to get a grand total of 1 minute of simple gameplay in there . With the limited 4 days that I could work on this project and the direction that I went, I don't think that's too bad. Since my last entry I'v…
This week has been a blast! I was barely able to deliver anything, but I managed to get a grand total of 1 minute of simple gameplay in there . With the limited 4 days that I could work on this project and the direction that I went, I don't think that's too bad. Since my last entry I'v…
Hey guys and galls,
This is my third day working on my game and even though I still have a few hours to go, I wanted to post an update as I didn't work on the game yesterday. Had to work for 9 hours and was pretty tiered from the day before so I've got a lot of catching up to do. Today I've created …
This is my third day working on my game and even though I still have a few hours to go, I wanted to post an update as I didn't work on the game yesterday. Had to work for 9 hours and was pretty tiered from the day before so I've got a lot of catching up to do. Today I've created …
Howdy fellow developers,
So today I had the entire day to spend on this awesome competition. I've only been able to create my main character and some basic animations. Being a programmer, I'm quite proud of the character I managed to create. Using 3DS Max's CAT, creating animations was super easy! A…
So today I had the entire day to spend on this awesome competition. I've only been able to create my main character and some basic animations. Being a programmer, I'm quite proud of the character I managed to create. Using 3DS Max's CAT, creating animations was super easy! A…
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