And here's episode 2 of the Sig Sauer Saga! In which I attempt to UV map and texture the model from Part 1. And do lighti…
[color=#000000][font=Verdana, Arial, Helvetica, sans-serif][size=2]Poking my head in here to confirm that I am in fact not dead. I humbly offer this nifty time-lapse video as proof.
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Started a small project to brush up on Blender skills. Modeling a Sig Sauer P220 in Blender 2.57. The m…
[media][/media]
Started a small project to brush up on Blender skills. Modeling a Sig Sauer P220 in Blender 2.57. The m…
It's here, and it needs lots of play-testing! Please help me out and play it. You'll need a Windows machine with a Shader Model 3.0 graphics card.
I'm anticipating some technical issues with this release (it is an alpha after all), so if you run the game and no window appears and the process dies, p…
I'm anticipating some technical issues with this release (it is an alpha after all), so if you run the game and no window appears and the process dies, p…
I finished refactoring with components, added a reflection-enabled editor and XML serialization, finally got real PCF shadow filtering, and started experimenting with a somewhat cel-shaded visual style. I've been busy.
The refactoring had a lot of positive side effects. Serialization is now relative…
The refactoring had a lot of positive side effects. Serialization is now relative…
I've been refactoring my engine with the component-entity model, and things are turning out quite nicely. The one problem I always had with components was the way inter-component dependencies were handled. In the article I linked (one of the classics on the subject), the author says his components …
I am getting ready for an alpha release soon, very basic, with one tutorial level and a level editor. So looking at installer options for XNA games, this WiX XNA installer appears to be the best choice. It's designed for SharpDevelop, and it creates an installer that checks for all the required lib…
Speaking as someone who purchased a GDNet+ subscription for the express purpose of gaining access to the exclusive developer journal feature just before V6 came out and everyone got these "blogs": I am pissed.
But seriously, this sucks. I am now competing with a much larger array of great content he…
But seriously, this sucks. I am now competing with a much larger array of great content he…
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