Ahoy! Grass

posted in Essembi Devlog
Published August 02, 2006
Advertisement


Today I implemented placing grass by parsing splatmap image data for the grass splatmap. All it takes is the size of the island, the thickness of the grass, and the grass's splatmap's name. I'd say it looks pretty good ;)
Previous Entry Islands
Next Entry Ninjas ftw
0 likes 2 comments

Comments

Ravuya
How do you render the grass? Billboards?
August 02, 2006 01:55 PM
Jotaf
Ravuya is right, "splatmap" is pretty vague :)
August 04, 2006 03:38 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Profile
Author
Advertisement
Advertisement