Strategy

Published July 15, 2008
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Just a quick update because it's 2am and I'm really tired.

I worked a bit on the RTS game, adapting XNA's VectorRumble example to work the way I want it. Now we have a blob (unanimated) that changes freely into Circle, Square and Triangle, moves around and splits. Also basic client-server system has been created.



The image may not show much, but the blob is there. Now to add ability to merge blobs and battle mechanics. And by 'now' I mean 'tomorrow'. Nighty-night.
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Comments

bladerunner627
Sweet, stuff. Show us some videos once you've got the merging implemented :).
July 19, 2008 11:10 AM
Weesals
Continue the RTS!!!!!!!
November 28, 2008 08:08 AM
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