Implemented this weekend:
- Functional implants (for now, only healing and speed boost - later, shield, targeting boost, homing bullets and security domination).
- Minor AI improvements, making them slightly stupider/more myopic.
- Plants vs. Zombies
After that, I will be working on stuff like decals (for blood and gore). It's a harder problem than I initially thought and I've aborted three or four attempts so far.