Quiet, I'm busy not doing anything...

Published May 29, 2009
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I've renamed the ol' journal, to better reflect the content (or lack thereof*). My mission is to avoid meaningful employment and preserve my precious free time for what is probably going to be my last two months of complete non-commitment until I retire. But I have a plan!

*Pretty sure this is a cliche phrase at this point

[As a bonus, I'm playing Mass Effect and will randomly remark on what I'm doing as I write this.]Mass Effect random comment #1: I can't help but thinking "Nobody gives me the raspberry!" whenever my radar says it's jammed.


THE PLAN
1) Help around the house (I'm living at my parents over the summer, I just got out of my second year of college).
2) Teach my little sister how to drive.
3) Volunteer- do stuff with the hippie church I go to.
4) Work on online projects, so I can pretend I'm actually working but can still sit at my computer most of the day. That's where you come in, perhaps.

Why? Last summer sucked. We moved out of my childhood home, which we accidentally sold to asspants crazy people and went to a nearby city where I had no friends. My best friend goes to the US Air Force Academy and is therefore completely out of communication for weeks and I'm stuck in my new room sans air conditioning pumping out figures and text for an admittedly awesome book. Oh, and my xbox died. Because it overheated in my room. Because it was too hot. I almost died.

Okay, so it wasn't Gitmo, but it still wasn't like a real summer.


Current digs: Lappy w/spare monitor, nice TV, ghetto model workshop.


Successes so Far
Well, as I explained last entry, I am playing through Mass Effect. I got the "Majority of the Game Completed" achievement last night, so sadly I think I'm better at RPGs than I thought. Next up I'm going to reinstall C&C 3 and try and beat that damn Scrin campaign (in true Command and Conquer style I got stuck on the "one commando vs. the entire goddamn enemy everything mission"). Also gonna try and keep up my Halo skills, sk1lz, $|<1|_|_5, etc. God help you if you actually scrutinized the last one there. If you want to play or whatever my gamertag is Prinz Eugn (suprise). Put "gamedev" or something in the message lest I assume you're just a random 12-year-old and just need internet friends... or friends in general.

Mass Effect random comment #2: Jesus, Kaidan, don't try to dodge those rockets, we're only, like, 2 km from where they're being fired from. Christ, I should've brought Wrex, he at least knows how to take a rocket to the face with dignity.


One other thing I'm getting back into after a 6-month hiatus is model-building. I think my last big entry was choc-full of robot models, but I'm changing the pace with some airplane action.

I generally avoid aircraft modeling because it is a huge pain in the ass, you just have to make them so perfect. Tanks are utilitarian enough that they're supposed to look dirty, messed up, and rough around the edges. Gundam models are just easy and fun- you don't have to paint much and you can spend waaaay to long posing them.

Planes... you have to paint them no matter what, and copius amounts of gluing and sanding are required to get the parts to look somewhat coherent. So, while choosing to ignore all that, I bought a few on sale at Hobby Lobby. They were just so cheap... 4 bucks apiece. Sure, they're the tiny 1/144th scale ones, but that's what makes them fun! They're also the same scale as a lot of my Gundam models so incredibly dorky juxtapositions will probably ensue.


An F-15 and two F-14's, compare size with the 360 controller, warm from side-questing.


Mass Effect random comment #3: Screw the elevators, half this game is driving uphill... good thing you have rocket boosters! Oh, wait, they just throw you downhill. Fantastic.

I'm also trying to get some big photoshop drawings done. Okay, one: the MiG-51S, a gratuitously detailed drawing of a fictitious airplane I made up. It is, by most accounts, reasonably pretty:

Vector-looking "just started" Version:

Click for huge version

Partially shaded "work in progress" version

Click for huge version


I'm thinking when I get it done I'm going to write a long and heavily illustrated journal entry dissecting the layers and getting into the meat of some Photoshop trickery. Anybody interested?
0 likes 10 comments

Comments

Trapper Zoid
Quote:Original post by Prinz Eugn
I'm thinking when I get it done I'm going to write a long and heavily illustrated journal entry dissecting the layers and getting into the meat of some Photoshop trickery. Anybody interested?

I'm interested! There's a fair chance I'll make a game with either aircraft, spacecraft or super robots in it, so it'll be good to see how you go about making sprites for them.
May 29, 2009 04:46 AM
ToastFlambe
Seconded
May 29, 2009 12:02 PM
Prinz Eugn
Well, I'm not sure it's going to be great for sprites, it's pretty gigantic...

If you're looking at sprites, you should really go get Design and Content Creation. They gave me 100 pages worth, and it's probably exactly what you're looking for- making pixel art sprites the old fashioned way then making them look uh, 'fancier' with photoshop.
May 29, 2009 01:49 PM
Gaiiden
I still have a bunch of my old model planes and aircraft carriers... I've been thinking of doing a blog post about 'em for a while. I'll make a stub now so I don't forget later. It's something I've been thinking about getting back into as well. I never made a "perfect" model that I would feel able to display proudly. Mainly it was the damn cement. That shit was the worst to get the hang of.
May 29, 2009 04:11 PM
Prinz Eugn
Quote:Original post by Gaiiden
I still have a bunch of my old model planes and aircraft carriers... I've been thinking of doing a blog post about 'em for a while. I'll make a stub now so I don't forget later. It's something I've been thinking about getting back into as well. I never made a "perfect" model that I would feel able to display proudly. Mainly it was the damn cement. That shit was the worst to get the hang of.


Superglue works fairly well, although you have to get used to the idea of putting it on right the first time, unless you like sanding and/or resculpting parts. 'Perfect' models, haha, reminds me of my subscription to Finescale Modeler... it was pretty much a guilt trip every month about how much better I could be doing, especially if I spent a couple hundred bucks on tools, chemicals, and a decent airbrush. And didn't have a life.

I'd be interested in seeing what you've done, consider this a request!
May 29, 2009 05:36 PM
Dragon88
How's the gamedev book coming? Is it finished? Is that it in the link?
May 29, 2009 06:28 PM
Prinz Eugn
Came. Yes. Yes!

See my answer to TrapperZoid.
May 29, 2009 07:10 PM
Trapper Zoid
Quote:Original post by Prinz Eugn
Well, I'm not sure it's going to be great for sprites, it's pretty gigantic...

I'm sure the techniques will still be useful, especially if you're working from a vector base. A lot of what I need will be static images anyway. I'm not too terrible at bold, strong cartoony figures but detail work and shading I have an issue with.

May 29, 2009 08:26 PM
darkpegasus
I too would be interested in a tutorial. And more random Mass Effect comments to remind me why I will probably never download the extra content. Completely forgot about the elevator loading times.
May 30, 2009 09:31 AM
medevilenemy
I think I did maybe one sidequest when I played mass effect. I like main storylines! Anyway, pretty fun game... so long as you can figure out how to drive the dang tank thing.
June 02, 2009 11:01 PM
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