Building the Heavens...

posted in Journal of Mak
Published August 08, 2014
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An excerpt from my latest blog post...

[color=rgb(58,58,58)][font=Arial]Work has progressed this week on the Celestial Body rendering - I've resolved the issues reported in the last post and largely wrapped it up for now. I've also obtained a few more high res textures to use as placeholders to extend the visual variety as I hop around the galaxy. I've added some renders to the media section over the weekend.[/font][/color]
[color=rgb(58,58,58)][font=Arial]But - the biggest 'wow' this week happened when I replaced the existing Star renderer with the Celestial Body, and then applied a new texture for the stars surface. It had long been on the 'todo' list to sort out the existing plain/dull texture, and I knew the lens-flare system would make it look a bit 'special' when I got around to it ... but it's been a while since I genuinely surprised myself without doing any code to make it happen icon_wink.gif Anyway... enjoy the video![/font][/color]

[color=rgb(58,58,58)][font=Arial]You can read the full entry here if you're interested...[/font][/color]
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