Screenshot Saturday 202

Published December 12, 2014
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I've come to several realizations this week.

  1. Lemma is going to be good, but not great. I have to accept my limitations and finish the thing to the best of my ability.
  2. Lemma is more of an experience than a traditional video game.

With these two ideas in mind, I am focusing the next few months on making Lemma the least frustrating, most enjoyable experience I can.

So I'm trying to come up with puzzles that seem difficult but are actually simple to solve. The wonderful Monument Valley did a great job of this.

yCXCT6Yl.jpg


Fun fact: that's actually a public domain composite image of the dark side of the moon. I wrote a custom "sky decal" shader to paste it up there while still cooperating with the distance fog.

DOk6XTal.jpg

I kind of want to live there.

So that's where I'm at. I've been stressing a lot lately but I think I can actually finish the game in April. Whether I think I can or not... I have to.

That's it for this week. Thanks for reading!

Mirrored on my blog
7 likes 1 comments

Comments

Aardvajk
Looks awesome mate. Think you are a bit too close to the project to judge the whole good or great thing. I always think my own stuff is a pile of crud then others tell me otherwise. Keep motivated, this looks like an outstanding indie game to me. I still remember when it was third person with that funny little ninja guy. Come a ways since then :)
December 15, 2014 08:10 PM
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