| | | Topic | Topic Starter | Last Post | Replies | Views |
 |  |
Announcement:
New Forum: Events for Gamers | Gaiiden | February 4, 2010 10:30:45 PM by Gaiiden | 0 | 180 |
 |  |
Announcement:
Official Facebook Page, LinkedIn group and Twitter account | Gaiiden | February 4, 2010 10:11:26 PM by Gaiiden | 22 | 20822 |
 |  |
Announcement:
Hi there! What's your story? Pages: 1 2 3 4 5 6 7 8 9 10 »» ... 27 28 29 30 | superpig | February 8, 2010 3:00:02 PM by Godvalve | 740 | 167231 |
 |  |
Sticky:
Direct3D Programming Tips | legalize | February 28, 2009 7:40:30 AM by microlee | 6 | 9174 |
 |  |
Sticky:
"The Direct3D Graphics Pipeline" | legalize | August 21, 2007 7:14:35 PM by Promit | 10 | 15109 |
 |  |
Sticky:
Forum Guidelines, Best Practices, Advice and FAQ (*updated 14/08/06*) | jollyjeffers | September 12, 2006 5:46:39 AM by jollyjeffers | 18 | 17457 |
 |  | Signed image on a texture | dario_ramos | February 9, 2010 2:22:36 PM by remigius | 11 | 163 |
 |  | Blending animations in DirectX - is this technically possible? | chillypacman | February 9, 2010 1:54:44 PM by chillypacman | 0 | 42 |
 |  | DX11 (SlimDX) - Multithreaded rendering setShaderValue problem | Pyrogame | February 9, 2010 1:54:39 PM by Pyrogame | 4 | 114 |
 |  | XNA - Render target weirdness | Dom_152 | February 9, 2010 1:40:03 PM by Dom_152 | 5 | 63 |
 |  | .x file loading/parsing for random character generator | EvilWeebl | February 9, 2010 1:33:46 PM by Buckeye | 14 | 347 |
 |  | [SlimDX] Picking a point on a plane | OppiXP | February 9, 2010 1:09:47 PM by Buckeye | 3 | 54 |
 |  | [SlimDX] Texture class not working? | sascoo | February 9, 2010 12:27:20 PM by unbird | 7 | 146 |
 |  | [SLIMDX] Device Lost Management | Monza | February 9, 2010 9:24:34 AM by Monza | 2 | 67 |
 |  | Waypoints | akaitora | February 9, 2010 9:16:55 AM by akaitora | 0 | 28 |
 |  | XNA Model.Tag | Tipotas688 | February 9, 2010 8:39:23 AM by Tipotas688 | 0 | 36 |
 |  | directx with mfc | sinfawkes | February 9, 2010 8:23:35 AM by cgrant | 2 | 40 |
 |  | [SlimDX] Rendering text with Direct2D | Shunyata_Kharg | February 9, 2010 8:05:23 AM by Shunyata_Kharg | 2 | 46 |
 |  | Determining object height on screen | Kalten | February 9, 2010 6:31:02 AM by Buckeye | 9 | 244 |
 |  | point sprites problem | Lord_Jekky | February 9, 2010 6:10:08 AM by Lord_Jekky | 2 | 41 |
 |  | Frames per Second display | Outtey | February 9, 2010 3:13:51 AM by _Camus_ | 5 | 177 |
 |  | Quads vs Triangles in DirectX | the_transltr | February 8, 2010 11:36:51 PM by andur | 2 | 119 |
 |  | Riemer XNA Water | poi100 | February 8, 2010 10:44:50 PM by poi100 | 0 | 75 |
 |  | Simple shader questions | YellowMaple | February 8, 2010 10:09:30 PM by MJP | 1 | 47 |
 |  | Ubershader/Scene Sorting | Shael | February 8, 2010 9:19:36 PM by Shael | 0 | 70 |
All times are ET (US)
|
Page: 1 2 3 4 5 6 7 8 9 10 11 »» ...13 |