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Announcement: Support GameDev.net  Pages: 1 2 3Myopic RhinoJuly 27, 2010 8:46:00 AM
by Michael Tanczos
627224
Announcement: New Forum: Events for GamersGaiidenFebruary 4, 2010 10:30:45 PM
by Gaiiden
05253
Announcement: Official Facebook Page, LinkedIn group and Twitter accountGaiidenFebruary 4, 2010 10:11:26 PM
by Gaiiden
2226365
Announcement: Hi there! What's your story?  Pages: 1 2 3 4 5 6 7 8 9 10 »» ... 35 36 37 38superpigSeptember 5, 2010 11:06:35 AM
by Calivess
930244444
Sticky: LaTeX - based equations in gamedev.net forumsgrhodes_at_workFebruary 24, 2010 12:14:33 PM
by grhodes_at_work
21555
Sticky: List of physics engines and reference material (updated 23 Feb 2010)grhodes_at_workDecember 13, 2007 11:07:48 AM
by flounder
518626
how to set dimensions of game grid ? AS3 CS3xroxSeptember 5, 2010 10:52:23 PM
by xrox
011
OBB vs OBB (MTD) and also OBB vs Terrain(simplistic car physics?)EnlightenedOneSeptember 5, 2010 6:40:03 PM
by EnlightenedOne
027
Extend curve to tube surface (part 2)nkintSeptember 5, 2010 6:13:44 PM
by nkint
275
Shortest distance (height) to Earth's surface between mountain topsbleaboxSeptember 5, 2010 5:07:57 PM
by luca-deltodesco
11404
Calculating angle between 2 vectors in 3DfurrymasterSeptember 5, 2010 9:27:13 AM
by furrymaster
6135
Quadruple Precision Floating-Point Librarycoder0xffSeptember 4, 2010 9:43:46 PM
by taby
198
Deformable body using shape matching algorithmh4tt3nSeptember 4, 2010 2:15:43 PM
by h4tt3n
16649
Ray - Quadric spherekfboelterSeptember 4, 2010 9:51:55 AM
by kfboelter
13363
ball-curve intersectionsRubyNLSeptember 4, 2010 2:07:59 AM
by Dave Eberly
6164
Moved: [C++] What library fill those needs?czarevitchSeptember 3, 2010 10:11:39 PM
by grhodes_at_work
1140
Collision reaction (Box-Triangle)Pentium166September 3, 2010 5:43:57 PM
by czarevitch
1139
Keeping an AABB inside another AABB?Spa8nkySeptember 3, 2010 5:17:55 PM
by XeonXT
3102
Manifold vs Non-Manifold Geometryrajesh_nestSeptember 3, 2010 10:38:17 AM
by taby
3173
Finding circle intersections as grouptenshSeptember 3, 2010 4:21:07 AM
by tensh
2111
DeflectionAzh321September 3, 2010 4:19:24 AM
by tensh
185
Converting From Left to RighthandedwioneoSeptember 2, 2010 9:57:17 PM
by wioneo
2151
Including friction in a collision responseBattleMetalChrisSeptember 2, 2010 5:08:52 PM
by peibol
13324
Problems Converting Screen Coordinates With 2D Zoomajm113September 2, 2010 2:18:29 PM
by ajm113
6155
Physics of a Custom Vehicle DesignBenS1September 2, 2010 4:29:33 AM
by BenS1
3181
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