Original Post
Hi all,
I got this game in the works (Who Doesn''t ?) and i''ve been dooing some huge brainstorming. Most of my ideas are large, so large that i wonder if today''s hardware could handle them. But what i''ve been thinking on artificial intelligence sounds pretty.. well... cool!
Imagine, an action adventure game, where youre walking into a bar. The bartender greets you and asks if you desire anything. you could reply, but instead, you pull out your guns and point it right at his head. What will he do!?!
He could pray for his life, give the player what he wants,
he could grab the shotgun stored under the counter and try to fight back. He could talk you out of doing some stupid. He could also start beeing *smart* and mouthing you off because he "knows" he''s got big strong freinds sitting around in the crowd..
What if the AI could respond to it''s best advantage, whether he knows he''s got freinds willing to back it up or if it could or not handle the situation. You know... something like Neural Net or something. Wouldn''t that be groovy?
Post your comments so everyone can hear them, don''t keep them to yourself :-)