Original Post
Hi,
I am trying to mimic SNES''s mode 7 to where I can have a map similar to the Falcon in Final Fantasy VI or the dragon in Secret of Mana(I am writing a SNES-style 2D game in SDL).
I know about the rotation algorithms to rotate an image about the Z-axis. But I am not sure how to rotate an image across the X or Y axis in a 2D API. Would you happen to know what would be involved in rotating across the X or Y axis? Is there a foruma involved?
Thank you.