Original Post
Judging from the usual level of response that this forum seems to have, this is probably a waste of time, but here goes anyway...
"Imperium - Rise of Rome" is a strategy game simulating the Hellenistic world from Rome''s first intervention in affairs outside Italy in the middle of the third century BC to the birth of the Principate a quarter of a millennium later. The game allows players to take on the roles of a faction of senators vying for control of Rome, a Patrician Clan struggling for control of Carthage or the King of one of the Alexandrian successor states. The game focuses on personnel management, and spans strategic, operational and tactical levels.
The team:
There are several other people involved in the game (map designers, reviewers, historical validation, etc.) for free, but the bulk of the game design and development is being done by one person (me). I am myself designer/lead programmer on the game - have many years experience in coding in C++ and AI (I have an M.Sc. in Computer Science and am currently taking a Ph.D.)
The game is being produced using Inprise C++-Builder, and we''re looking for 1-3 more programmers with skills in one or more of the following areas: DirectX, animation, and/or AI. Interest in Roman/Classical history and wargames is a plus (obviously). It would also be a big bonus if you live in Northern Europe (I''m from Denmark myself, so anyone living in Scandinavia is especially welcome), as it would be nice to get together and talk/discuss at some point (if nothing else then to celebrate when the game is completed).
There is no pay involved - this is strictly for royalties only. Currently, the plan is to sell the game through an independent wargames publisher (such as shrapnelgames.com or simmilar).
We are not currently looking for graphic artists or sound designers as the development is currently focused on the game engine itself (note again: this is a strategy game).
Check the "stripped" web-site at http://www.cs.auc.dk/~strategy/Imperium or contact me at strategy@cs.auc.dk.