Model, UV map, and .X export from Blender tutorial

Started by
0 comments, last by imbue 19 years, 9 months ago
Would anyone like me to write up a tutorial on how to make a model, UV map it, and export it as a .X file using Blender? So many people think it's a hard program to use, so I think it would be nice to show them exactly how to use it for the purpose of making games, and how easy it really is. Just a thought.
Advertisement
I would. I have been using Blender for a while now, but not with DirectX. I didn't even realise that it could (easily) make .X files.

This topic is closed to new replies.

Advertisement