Original Post
Ok, now the Nintendo DS can handle 3d stuff, as much as I know(like Super Mario 64 DS). But there were some games for the GameBoy Advance that had 3d. I figured they faked it somehow because as much as I know the GBA cant handle 3d. Some games like DBZ: Buu's fury and NFS: Underground 2 faked it. Even take Doom for the GBA. It was ALL 3d, so most likely they faked it the most. My question is, how did they do it? Not from a programming perspective, jsut a simple explanation and maybe pseudocode. Thanks.