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GDC 2006 in Full Swing

SAN JOSE, Calif. - March 22, 2006 - Thousands convene at the San Jose Convention Center for the 19th annual Game Developers Conference (GDC). More than 12,000 developers, publishers and industry enthusiasts have gathered for the world's largest event solely dedicated to the art, technology and business of game creation. The conference will run through March 24, 2006.

This year's theme will focus on What's Next where attendees will gain insight into next-generation development, complex production and budgeting issues, strategic targeting of mass markets, and collaborations with the film industry.

The conference features more than 300 lectures, panels, tutorials and roundtable discussions covering all aspects of the game business. Special sessions will also be devoted to exploring the future of mobile entertainment as well as serious game applications. This year's keynote addresses will be presented by a handful of industry leaders, including Nintendo President Satoru Iwata, Sony Computer Entertainment Executive Phil Harrison, legendary game designer Will Wright and creator/producer of the new "Battlestar Galactica" Ronald D. Moore.

"Right in the middle of the next generation console releases, the GDC is the epicenter of discussion on the future of the art, science and business of games," said Jamil Moledina, director, Game Developers Conference.

The week-long event will also feature the Independent Games Festival, the Game Developers Choice Awards, GDC Expo, GDC Mobile, the Serious Games Summit, Game Connection, the Graphic Impact Gallery and Reception, and the Video Games Live Concert. Through these initiatives and the conference itself, attendees will gain access to the people, technologies and tools that will help define what's next for the interactive entertainment industry.

The most innovative game companies in the world participate at the GDC Expo to help define and provide insight into the future of gaming. Programmers, artists, producers, game designers, audio professionals and industry executives involved in the development of interactive games are given a forum where they can exchange ideas, network and shape the industry.

GDC 2007 will take place March 5-7 at Moscone West and North in San Francisco, CA. For a complete list of GDC 2006 event information, please visit www.gdconf.com.


About the CMP Game Group (www.cmpgame.com)
A core provider of essential information to the professional game industry, the CMP Game Group offers market-defining content, and drives community through the Game Developers Conference, GDC Europe, the Serious Games Summit D.C., GDC Mobile, GDC Asia, Game Developer magazine, Gamasutra.com, the Independent Games Festival, the Game Developers Choice Awards, and GDCTV. For more information, please visit www.cmpgame.com.

About CMP Media (www.cmp.com)
Through its market-leading portfolio of trusted information brands in the technology, healthcare and lifestyles industries, CMP Media has earned the confidence of more professionals and enthusiasts in these fields than any other media company. As a result, CMP is the premier provider of access, insight and actionable programs designed to connect sellers and buyers in each of these industries in ways that yield superior return on investment. CMP Media is a subsidiary of United Business Media (http://www.unitedbusinessmedia.com), a global provider of news distribution and specialist information services with a market capitalization of more than $3 billion.


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GameDev.net has been very busy with its coverage of the event, getting lots of interviews and features straight from the conference. You can find GameDev's coverage of the event at http://www.gamedev.net/gdc2006.

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