Original Post
I have 2 issues with my dll's in my program 1: I instanced out a class in my program from a lib. I can use the instanced class all I want in my normal program, but once I pass it by pointer to a function in a dll, when it tries to new() anything (I am assuming, because I can change varibles, just cant create a resource - calling new Texture()) It fails, and gives me the heap source as in that is what is failing, in there. -Can I do this, I mean is it legal, or is it my programming in functions being called not dll worthy? -As I said it works perfect in my main program, I can create texture resources(from a lib) and use it, I can even pass a refrence to that resource to the dll, and the dll will work with it fine, I just cannot create resources in the dll, which i need to do.. -Need more info? 2: I have currently 2 dlls and several libs. Is it possible to create one project dll that can contain all the other dlls so I only need to update a few? Thanks