C++ Bindings
Hello
Im not studying scheme in this workshop, but ill post my question here anyway since it is scheme related. If this is inappropriate please say so.
How do i use a c++ function from a scheme application (developed in drscheme)? My goal is to use Windows API SendInput to lock the mouses position in our game. I havent found any functions to do so in drscheme, however i know very well how to do this from c++.
Is there any such function in drscheme? If there isnt, how do i bind a c++ function to a scheme procedure. I know this is possible (sgl binds opengl functions etc) i just dont know how.
Thanks in advance
//Emil
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