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Genre: Physics Based, creative Real Time Strategy Brief description: Utilize your environment. Soldiers aren't made in factories, and factories aren't made from gold. In pet wars you have to recruit your troops from within the warzone, and assemble your defenses and weapons from the stuff you find nearby. In the warzone animals wander about until you find them and persuade them to join your side. You have no defenses or weapons unless you venture out and collect some junk to use. Build your fortresses from sticks, bins, tyres and whatever you can get your paws on. Set traps for your enemy, co-ordinate arial conker attacks, let loose rocks from catapults made from bricks and planks. Pet wars delivers a fresh gameplay system for the RTS genre through Physics based Utilization of your environment.
Pet wars is like command and conquer with worms. Not in the sense that command and conquer's appetite has increased suspiciously, the intention is that it will be a game that is fun, untamable and clever. When things go wrong it should be funny and frustrating at the same time, when things go right it should be down to clever, often creative utilisation of the environment, handling pressure, making use of a wildcard item or animal, sometimes good co-ordination, or devilishly good trap laying, not just learning the ins and outs of the units and items.
Website: www.petwars.net Please ask for a login if you are interested :) Design Doc : click here Talent Needed:
We're currently open to approaches from mature, intelligent, like-minded people who have free time to dedicate.
- We are now looking for 2 new programmers to join us. We would like to hear from you if: You have at least 3 years c++ experience, and are a mature friendly programmer. In particular we are looking for a physics programmer and a graphics programmer. You must be committed for at least 3 months and be able to contribute at least 5 hours a week. We're doing some really interesting things with physics integral to the gameplay, and we are striving for a unique visual experience so both roles will be very interesting. We have just completed our matchmaker server so the game is now network playable - get in touch if you want to try it out. We're a motivated, friendly, creative team, and we have taken great care to make the setup procedure simple and the documentation up to date and clear. If you are interested contact thelovegoose@gmail.com - looking forward to hearing from you!.
[Edited by - thelovegoose on January 9, 2010 5:02:30 AM]











