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"Shader X2 Books Available in PDF Free from GDNet" Discussion |
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![]() Enrico
Member since: 4/5/2004 From: Stuttgart, Germany | ||||
| Thank you! | ||||
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![]() BLiTZWiNG
Member since: 4/10/2006 From: Brisbane, Queensland | ||||
| You rock Wolf! | ||||
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![]() erich666
Member since: 9/4/2001 From: Ithaca, NY | ||||
| Wolfgang's a truly great guy, and I was happy to help do a bit of the gruntwork for getting this to finally happen. The ShaderX book is also going to be made free for download (assuming Wolfgang can dig up the PDF after his vacation), and I also realized in writing about this (at http://www.realtimerendering.com/blog/shaderx2-books-available-for-free-download/), that the source code from the ShaderX^2 books should be made available. Soon, soon. | ||||
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![]() wolf XNA/DirectX MVP
Member since: 1/8/2000 From: Carlsbad, CA | ||||
| Yes I have to thank Eric Haines to make all this happen. I started about two years ago with the process and give up in-between because it took a long time to get permissions from the original authors. Eric offered to take this job over and he did it and I am really in his debt now. So we really have to thank Eric Haines for doing this!!! - Wolf | ||||
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![]() Gaiiden GDNet Content Lead
Member since: 8/30/2000 From: Lincroft, NJ | ||||
| Thanks Eric. News updated. | ||||
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![]() AndyTX
Member since: 7/9/2001 From: Waterloo, Ontario | ||||
| Thanks wolf and Eric, cool stuff! | ||||
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![]() wolf XNA/DirectX MVP
Member since: 1/8/2000 From: Carlsbad, CA | ||||
Quote:lol ... I would be honored if I could be his assistant :-) ... If you want to thank Eric, just buy his new book "Real-Time Rendering". You can get it from here http://www.amazon.com/Real-Time-Rendering-Third-Tomas-Akenine-M%C3%B6ller/dp/1568814240/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1215781883&sr=8-1 Best book ever. | ||||
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![]() Moe
Member since: 1/24/2000 From: Calgary, Alberta | ||||
Thanks! (and a rate++ ) | ||||
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![]() Stereo
Member since: 7/31/2007 From: Munich, Bayern | ||||
| Thanks, Wolf and Eric! I already had "Shader Programming Tips and Tricks with DirectX 9.0" as a book, but I'm very glad to have access to an electronic version now, too. And there's also the second book I haven't read yet. | ||||
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![]() ArenAK
Member since: 3/19/2005 From: Beijing, Beijing | ||||
| Thanks wolf and Eric, cool! | ||||
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![]() omr
Member since: 6/4/2006 From: Ronneby, Blekinge Lan | ||||
| Thanks man! | ||||
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![]() Emmanuel Deloget GDNet News Lead
Member since: 8/27/2003 From: France | ||||
| I go for another "thanks" :) (and you get the "thanks" from the French visitors of http://developpez.com). Q: I already own RTR 2. Can just I purchase the patch to version 3? ... Oh, nevermind. | ||||
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![]() aik6980
Member since: 12/23/2007 From: Dundee, Dundee City | ||||
| thanks wolf and eric also I have owned all the rest of the ShaderX series (after No.3) and Real-Time-Rendering btw, I've been looking for the CD contents from the shaderX2 tip&tricks for an ages, and still no clue. Anyone around could help me get to the source? Thanks in advance | ||||
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![]() Gaiiden GDNet Content Lead
Member since: 8/30/2000 From: Lincroft, NJ | ||||
| Yea, we're still working on getting that online - truly sorry but hope to have it up soon. I know, should be simple right? | ||||
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![]() janebush08
Member since: 11/4/2008 From: walnut creek, CA | ||||
| Thank you dude!!! ---------------------------------- bespoke software solutions | ||||
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![]() newdeals2
Member since: 11/17/2009 From: New york, NY | ||||
| With many thanks to editor (and long time GDNet member) Wolfgang Engel and his assistant Eric Haines, GDNet is proud to host full and complete PDF versions mcts exams of the popular ShaderX2 books "Shader Programming Tips and Tricks with DirectX 9.0" and "Introductions and Tutorials with DirectX 9.0" from Wordware Publishing | ||||
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