Original Post
I've been working on getting a new Indie game up and going and have gotten to the point of needing to choose which game engine to pick. The game itself is an FPS, the vision of which is only just now being realized by the concept art... and I must admit, the bar it being set pretty high. By trade I'm a 3D graphics/AI/game/physics programmer so I've considered using a series of free engines (graphics/physics/sound/networking) and putting them together to create my own game engine, but it seems much more worth it to spend some $$ and get an existing engine along with tools to work with it.
My Requirements
- Up-to-date graphics (shadow maps/parallax maps/post-processing)
- Physics integration (I'm OK with implementing this part myself if needed)
- Sound Integration
- Tools (scene manager w/ lights, objects, etc...)
- AI would be nice, but I'm OK with writing that too..
Game Engines Compared...
Torque 3D (http://www.garagegam...ducts/torque-3d)
Pluses:
Proven History
Advanced Lighting
Complete Tool Suite
Modular - I can rewrite any part I want
Source included
Cross-Platform
Large range of hardware can be used
Minuses:
$1k per license
Still in Beta
Leadwerks 2.0 (http://www.leadwerks.com/)
Pluses:
$150 license
Advanced Lighting
Complete Tool Suite
Minuses:
Very new - no proven track record.
No source code.
Requires SM 3.0 (GeForce 6 series or better. Losing some potential customers.)
Windows XP/Vista Only (but future plans for possible XB360 & Mac support)
NeoAxis (http://www.neoaxisgr...om/company/team)
Pluses:
Free (kind of....)
Advanced Lighting
Complete Tool Suite
Minuses:
Very new - no proven track record.
Non-Commercial only? I need to have commercial...
If anyone has anything to add to this list or comment on, please let me know. Right now I'm planning on Torque 3D as it seems like the best bet. All funding for this project is coming totally out of pocket though, so I'd rather not have to pay $1k per license if it can be avoided.
** List of all engines mentioned in this thread [2/27/11]
C4 Engine - http://www.terathon.com/c4engine/index.php
Unity - http://unity3d.com/
Gamestudio - http://www.3dgamestudio.com/
Panda 3D - http://www.panda3d.org/
Esenthel Engine - http://www.esenthel.com/
3D RAD - http://www.3drad.com/
Gamebryo - http://www.gamebryo.com/en/Gamebryo/
Crystal Space - http://www.crystalspace3d.org/main/Main_Page
UDK - http://udk.com/
Delta3D - http://www.delta3d.org/
DarkBASIC - http://www.thegamecreators.com/?m=view_product&id=2030
CAFU - http://www.cafu.de/
SIO2 Engine - http://sio2interactive.com/
Maratis - http://www.maratis3d.com/
My Requirements
- Up-to-date graphics (shadow maps/parallax maps/post-processing)
- Physics integration (I'm OK with implementing this part myself if needed)
- Sound Integration
- Tools (scene manager w/ lights, objects, etc...)
- AI would be nice, but I'm OK with writing that too..
Game Engines Compared...
Torque 3D (http://www.garagegam...ducts/torque-3d)
Pluses:
Proven History
Advanced Lighting
Complete Tool Suite
Modular - I can rewrite any part I want
Source included
Cross-Platform
Large range of hardware can be used
Minuses:
$1k per license
Still in Beta
Leadwerks 2.0 (http://www.leadwerks.com/)
Pluses:
$150 license
Advanced Lighting
Complete Tool Suite
Minuses:
Very new - no proven track record.
No source code.
Requires SM 3.0 (GeForce 6 series or better. Losing some potential customers.)
Windows XP/Vista Only (but future plans for possible XB360 & Mac support)
NeoAxis (http://www.neoaxisgr...om/company/team)
Pluses:
Free (kind of....)
Advanced Lighting
Complete Tool Suite
Minuses:
Very new - no proven track record.
Non-Commercial only? I need to have commercial...
If anyone has anything to add to this list or comment on, please let me know. Right now I'm planning on Torque 3D as it seems like the best bet. All funding for this project is coming totally out of pocket though, so I'd rather not have to pay $1k per license if it can be avoided.
** List of all engines mentioned in this thread [2/27/11]
C4 Engine - http://www.terathon.com/c4engine/index.php
Unity - http://unity3d.com/
Gamestudio - http://www.3dgamestudio.com/
Panda 3D - http://www.panda3d.org/
Esenthel Engine - http://www.esenthel.com/
3D RAD - http://www.3drad.com/
Gamebryo - http://www.gamebryo.com/en/Gamebryo/
Crystal Space - http://www.crystalspace3d.org/main/Main_Page
UDK - http://udk.com/
Delta3D - http://www.delta3d.org/
DarkBASIC - http://www.thegamecreators.com/?m=view_product&id=2030
CAFU - http://www.cafu.de/
SIO2 Engine - http://sio2interactive.com/
Maratis - http://www.maratis3d.com/