Original Post
hi guys
i'm doing a project for geometry exams at university,
with java.
i've done a curve.
it's a helix with, as trunk, a bezier curve, (but this is not important).
now i have ah array of Point3D (my own class with x,y,z).
if i render it i have a wire curve in the space. ok, great.
now i want to expand it, not only a point-thickness
but a real tube.
like a toroid is a tube of a circle.
can you help me? some advice? some place where i can find something similar?
(examples, articles, etc)
(for now no render stuffs, no light, no zbuffer or backface culling.)
thanks in advance, i hope i've wrote understandable english
i'm doing a project for geometry exams at university,
with java.
i've done a curve.
it's a helix with, as trunk, a bezier curve, (but this is not important).
now i have ah array of Point3D (my own class with x,y,z).
if i render it i have a wire curve in the space. ok, great.
now i want to expand it, not only a point-thickness
but a real tube.
like a toroid is a tube of a circle.
can you help me? some advice? some place where i can find something similar?
(examples, articles, etc)
(for now no render stuffs, no light, no zbuffer or backface culling.)
thanks in advance, i hope i've wrote understandable english