At any rate, you will need to be very experienced in a language and know much about the development environment with it to accomplish a very successful game engine.
It is doable yet be prepared for the possibility of the equivalent to a Masters or Doctorate amount of research. A simpler game engine might take a couple years or more at least. There is nothing wrong with aiming that high, but just so you know!
Clinton
i don't care hw many years it takes for me to complete a game or a game engine, i have already mentioned that i am juz 13 and the main reason for me is to learn things. Can anyone say me the best language to create games
Hey there,
If you truly are motived and determined to make a game engine then I applaud you. As people have already have pointed out this is an enormous task with a lot of different and challenging topics to cover, but there are quite a lot of good resources out there to point you in the right direction. It would honestly take me far too long to type out all the things you need to learn to make a game engine, but I do recommend that you still have a game in mind to develop using the engine that you create.
As for resources I recommend the following:
Game Engine Architecture by Jason Gregory http://www.amazon.co...ry/dp/156881413
Game Coding Complete (4th Edition) http://www.amazon.co.../ref=pd_sim_b_1
Read those books very thoroughly and slowly, they do a good job of covering most of the general topics associated with developing a game engine.
There really isn't much else that I can say to help you at this point apart from the face that you're going have to put your head down and work really hard.
thanks i will buy those books and start leaning it. I have a great story in my mind but i don't have enough programming skills to develop it so i think to spend more years learning and then start with the story
My Advice:
If you are very enthusiastic on creating a computer game (especially 3D), and prepared to work hard, be prepared to buy a LOT of books.
Thanks for your advice but can u suggest me some books.
[quote name='Debunez' timestamp='1351390269' post='4994612']
Hey there,
If you truly are motived and determined to make a game engine then I applaud you. As people have already have pointed out this is an enormous task with a lot of different and challenging topics to cover, but there are quite a lot of good resources out there to point you in the right direction. It would honestly take me far too long to type out all the things you need to learn to make a game engine, but I do recommend that you still have a game in mind to develop using the engine that you create.
As for resources I recommend the following:
Game Engine Architecture by Jason Gregory http://www.amazon.co...ry/dp/156881413
Game Coding Complete (4th Edition) http://www.amazon.co.../ref=pd_sim_b_1
Read those books very thoroughly and slowly, they do a good job of covering most of the general topics associated with developing a game engine.
There really isn't much else that I can say to help you at this point apart from the face that you're going have to put your head down and work really hard.
I would have recommended Game Coding Complete 4th edition however that book requires or rather is better used if you have some skill with DirectX prior to reading it. Using it alongside Frank Luna's book Intro to 3D Game Programming with DirectX9/11 would probably be a better idea.
[/quote]
Can you send me some links, about other books