Dimetric/Isometric Tile Slicing (or cutting) from Rectangular Grid Space

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1 comment, last by troutsneeze 8 months, 1 week ago

I'm currently working on a project that involves creating an isometric/dimetric tilemap within a 2D grid space. For optimization purposes, I'm looking into calculating the amount of empty or unused tile space within the 2D grid. Has anyone here ever come across or developed a formula or method for efficiently calculating this? If so, I'd greatly appreciate any insights.

Thanks!

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Maybe if you calculate the dead area in a rectangle aside from the diamond you could just count them up.

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