The thing is here is my personal goal once I am done with finals.
Side note: I want to learn as much about 3D graphics as I can, so I am stuck in the fork to by career. I don't know if i want to create engines or create the game it self with the logic.
SO, over my 5 week break I will be creating a 3D platformer with an orthogonal camera view since these types of games has always strike me as fun. Along with that I am also going to read http://www.amazon.co...d/dp/0132545233 and http://www.amazon.co...ete 4th edition
I personally cannot recommend if they are good books are not, but they have gotten fantastic reviews, I know the rating on Amazon don't show it, but higher level educators find the books to be great.
So, this is how I want to set me goal for this winter break. Funny thing is what if I like both making a game and creating an engine? I guess I am going to have to make more room to get the best of both worlds then, because as an independent developer it is good to be as diverse as possible.
Btw, I will be using Unity to create my game, which I have been looking over and trust me there are a LOT of tutorials out their.
Here are some if you just want a place to get started:
http://www.lynda.com...ng/96677-2.html (not sure if you can use this or not, this is included with my schools tuition)
These are enough tutorials to get you busy for months, but don't do all of them. Just find what you are interested in and learn from it and then expand your learning.
If you ever have any question, research before you post, check out http://answers.unity3d.com/index.html
Remember have fun with it all.
Or if you are lucky enough to be related to Hidan
I suggest using 禁術 (forbidden jutsu) to steal bodies and become immortal like Orochimaru.