Test my 3d World :)

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41 comments, last by Sashka 21 years, 7 months ago
Yes, I''m moving water textures (one on the x axis and the other one on the z axis) without moving other textures.
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THANK YOU FOR NOT MAKING THE PLAYER A DISEMBODIED SPIRIT! I''m so sick of first-person games that don''t model your own body; you look down and see nothing. In your game, you''ve given the player a body -- very nice!

As someone mentioned, WASD would be a better default keyboard configuration than QWES, and also the option to invert the mouse Y axis would be nice. Other than that, the controls were good - and you can run by holding Shift, which you didn''t mention in the readme.

Runs well, at around 80 FPS.

WinXP, 1 GHz, 512MB RAM, 32MB GeForce2 Go

~CGameProgrammer( );

~CGameProgrammer( );Developer Image Exchange -- New Features: Upload screenshots of your games (size is unlimited) and upload the game itself (up to 10MB). Free. No registration needed.
I''ve added human bots in each room.
The World

Please tell me how it looks and what should be improved.
Any ideas about what could be bots job there?

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