transform problem

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0 comments, last by wasseem78 21 years, 8 months ago
hello every body when i translate a mesh then i rotate it ie: multiply with position matrix the multiply with rotation matrix, the mesh rotates around its original axis , not the new one ( after translation ) i want it to rotate around the new axis how can i handle this? thank you all.
piece of cake
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Rotate first, then translate.

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