SDL GB_Sound delay problem

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-1 comments, last by SiNaFay 21 years, 6 months ago
perhaps this belongs else where, but as that I am a newbie... I am having a slight problam. To learn how to code I am trying to write a game like Galaga. While I''m trying to do everything on my own (haven''t got to collision detection yet), I still need help. Based on a topic here I found an SDL wrapper called GameBlade. Now this saves me alot of typing, but I think it is slowing things down. Mainly, sound... Whenever I play a loaded sound, it takes .5 - 1 second for the sound to actually play. I''ve tried fooling with the audio buffers and other settings inside GameBlade. Nothing works. How can I make sounds happen with less of a delay (say 10 - 150 ms)? btw I''m using RedHat Linux 7.3 and SDL 1.2.3 with GameBlade. Thanks for any insights.

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