Bump/Specular performance
Hi
If I use bump/specular maps on say one small object on screen, and not on any of the other objects will this be much faster than if I use it on all objects?
I only really need it on a few objects, but don''t wan''t to much of a performance hit.
(Of course only GF3-4 an other new cards will be able to show them).
/Andreas
Yes, itll be much faster, as you only have to apply the advanced techniques to a small number of polygons, instead of applying it to a large number of them.
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"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
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"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
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