Newbie OGL
Hi all,
I have been using Direct3d for some time, but I would like to understand OGL. I have been using various samples, for drawing polygons, objects, etc. and so far so good.
In trying to do Antialiasing I have tried the Open GL Bible sample, and it works, however very slow.
I have a NVIDIA GeForce2 GTS graphic card which has an option to enable antialiasing for OpenGL. When I use this option there doesn''t seem to be any antialiasing going on, and I suspect there may be specific OGL functions/commands that I should have in my app, but I have not been able to determine what they are.
Any help regarding OGL antialiasing using hardware or software would be greatly appreciated.
Thanks
Karl
Karl Fisher
karl@hsnp.com
KarlFisher
KarlFisher
Hi karl
Do you have the latest drivers for your card? I have a TNT card, and until I downloaded the Detonator drivers, OpenGL was *really* slow on my system. Other than that, I don''t know.
Scott
Do you have the latest drivers for your card? I have a TNT card, and until I downloaded the Detonator drivers, OpenGL was *really* slow on my system. Other than that, I don''t know.
Scott
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