Simple questions.
Hi buddies!!
Could someone tell me what the Z80 CPU has been used for?? I mean was it really used for Game Boyz ? and what about simple computers?
Something else : are there ''DirectX-like'' tools for the consoles or does each dev-team have to program everything from scratch to make games??
Thank you for answering.
Prog, Sex & Rock''n''Roll :
I don''t like the Prog but the prog likes me.
1. I''m not sure, but I think that''s what''s used in a Ti-83 (+)
2. Consoles makers usually ship there own API''s with their dev kits. Hell, I think the XBox actually uses DirectX (it''s probably specialized of course). I''m also pretty sure the GameCube uses a proprietary graphics API that''s very similar to OpenGL.
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The Phoenix shall arise from the ashes... ThunderHawk -- ¦þ
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2. Consoles makers usually ship there own API''s with their dev kits. Hell, I think the XBox actually uses DirectX (it''s probably specialized of course). I''m also pretty sure the GameCube uses a proprietary graphics API that''s very similar to OpenGL.
______________________________________________________________
The Phoenix shall arise from the ashes... ThunderHawk -- ¦þ
MySite
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Look here:
http://www.z80.info/z80gm.htm
[edited by - SpaceRogue on June 20, 2003 6:12:42 PM]
http://www.z80.info/z80gm.htm
[edited by - SpaceRogue on June 20, 2003 6:12:42 PM]
If I''m not mistaken the Z80 was used in the Gameboy/Color/Pocket and the NES, as well as a variety of other things. The GBA uses an ARM processor.
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