Problem with Bitmaps
I''m trying to write a function to load a bitmap (based on knowledge from Tricks of the Windows Game Progarmming Gurus). My only problem is, in TOTWGPG, LaMothe states that bfType (in the file header) should be BITMAP_ID. The Platform SDK SEEMS to be saying that it should be BM. Whenever I try to use either, the compiler gives me an error (" ''BITMAP_ID'' : undeclared identifier"). I cannot figure out how to make this work.
BTW, I say that the SDK SEEMS to say it should be BM because it''s really not very clear.
P h a n t a s m
"I'd feel safer if the helicopter had an ejection seat."
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