My very strategic wargame progress
I''m currently designing a very unique and extremely strategic wargame.. it will support multiplayer (via net) and ultimately will have a nice AI behind it for single player use.
(I''m really designing the game JUST so I can put the AI in later).
I''m currently fleshing out the rules system. I''m looking for all seasoned wargamers to give me any input they can! ANY AND ALL SUGGESTIONS ARE WELCOME AND ENCOURAGED!!
You can view the rules/latest files/progress at:
http://www.haysauto.com/PatsGame
Enjoy..and again, ANY AND ALL input is welcomed!
(I''m really ITCHING to get into the AI aspects, but I dont want to rush out a poor rules system)
thanks...
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